The Department of Computer Science and the Creative Media Industries Institute (CMII) at Georgia State University (GSU) is hosting a NSF-supported REU (Research Experience for Undergraduates) site in the area of Immersive Media Computing. This is an eight-week experience in which students work with faculty advisors, industry advisors, graduate student mentors, and other undergraduate students to complete a research project under the guidance of faculty and industry advisors. Tutorials, research talks, programming workshops will be held to guide the students. Students will also be exposed to the immersive media computing industry through interactions with industry advisors and other professional activities. Students are encouraged to follow up with mentors after the REU program discussing their plan of graduate school or industry internship. Participants will receive a stipend of $4,800 , a chance to publish their research, access to VR and AR equipment, and travel support to present their work at conferences.
Immersive media computing is an emerging computing paradigm that employs a suite of technologies to blur the line between the physical world and digital world, thereby creating a sense of immersion. It is recognized as the next technology revolution after mobile computing and has promised a whole spectrum of compelling applications in sectors such as training and education, manufacturing, healthcare, and emergency response. The REU site will investigate important issues related to immersive computing such as augmented reality, virtual reality, computer vision, video streaming and networking, computer systems for media applications, GPU rendering, parallel computing and image processing.
Atlanta is ranked as the top 10 best city to study in the USA by QS Univeristy Ranking 2017. Atlanta has an outstanding job market since more than 400 Fortune 500 companies have a branch in Atlanta. GSU is an urban university located at Atlanta. Nearby major attractions include World of Coca-Cola, Georgia Aquarium, Centennial Olympic Park, Center for Civil and Human Rights, CNN, Mercedes Benz Stadium, College Football Hall of Fame, the Margaret Mitchell House, etc.
Computer Vision is the technology that allows computers to "see". It is a technology that utilizes images and videos and trains them using machine learning techniques, to help the computer understand and process a given image or video.